"Vive delay the result of a VERY VERY big breakthrough to be shown at CES"

in HTC Vive
http://vrfocus.com/archives/26889/htc-vive-delay-the-result-of-a-very-very-big-breakthrough-to-be-shown-at-ces/
"That is according to HTC CEO Cher Wang who said as much at this week’s HTC Vive Unbound event in Beijing, China. According to Engadget the delay came because of “a very, very big technological breakthrough”, apparently so significant that the company decided not to release the original design for the consumer version of the device. “We shouldn’t make our users swap their systems later just so we could meet the December shipping date,” Wang said, later teasing that said breakthrough should be revealed at CES 2016 on 6th – 9th January."
This sounds promising. Can't wait to see what they have at CES. The recent leaks (if true) reveal a nice new design for the controllers.
"That is according to HTC CEO Cher Wang who said as much at this week’s HTC Vive Unbound event in Beijing, China. According to Engadget the delay came because of “a very, very big technological breakthrough”, apparently so significant that the company decided not to release the original design for the consumer version of the device. “We shouldn’t make our users swap their systems later just so we could meet the December shipping date,” Wang said, later teasing that said breakthrough should be revealed at CES 2016 on 6th – 9th January."
This sounds promising. Can't wait to see what they have at CES. The recent leaks (if true) reveal a nice new design for the controllers.


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Comments
I would be very surprised if it was something like eye tracking since the largest benefit would be foveated rendering which would require support from Nvidia and/or AMD. There is just not enough time to pull that off. Unless it's actually been in the works for some time and there was a single roadblock that was just overcome. If that is the case they will blow Oculus out of the water for CV1.
I think wireless is also out of the question. to much change in two small a time frame, unless, again, they have been working on it and there was only a single small but seemingly insurmountable roadblock.
I think I will be putting my money on Optics. They can make a huge differences in FOV as well as SDE, and chromatic aberration, and more. Even though the lenses themselves may be drastically changing, the overall shape will probably not change all that much and could be fairly easy to implement any HMD hardware changes. So perhaps 150+ degrees of FOV? that's my guess anyway.
It really is amazing how much of our FOV is a blurry mess and how little of it is actually in focus and able to pick out fine details, and that's with 20/20 vision.
I'm guessing it can't be anything that would affect PC performance this far along. Devs would not be happy if this were true.
It's possible it has something to do with the front-facing camera. Perhaps it's more than just a camera that detects and warns the user of nearby objects, and now it's able to project a video feed to the user (maybe even adding AR effects!). HTC does have some pretty good cameras on their smartphones after all. Just throwing that out as a possibility!
Notice how the delta between VR and AR is shrinking here (grin)
This seems plausible too:
Chet Faliszek
@chetfaliszek
Just saw a private demo with a convincing full body scan... wow. Can't wait until we announce this. Don't normally tease, but so cool.
Finger tracking also looks cool:
http://uploadvr.com/htc-vive-pre-hands-on/
If that is in fact the case. I am disappointed. The VDK2's already have the camera so this looks t be a completely software based "breakthough". So why the delay? Updating software is easy, and Valve does an exceptional job of it via Steam. I think there is another reason they delayed and there just not tell us.
AARRRGGGG!! I want the Rift HMD with Lighthouse tracking!
http://www.tomshardware.com/news/htc-vive-pre-first-look,30894.html
I am still waiting for CES to end before i give up hope on the "breakthrough" actually being something worthy of such a delay. I still have yet to read anything directly from HTC or Valve saying what this "breakthrough" is. For all we know it might not even be a part of these VDK2's.
I think VR in 2016 is going to be pretty damn expensive no matter where you live.