HOW TO: Play any VR Game With Full Locomotion on Omni! Arizona Sunshine Verified

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Comments

  • EVOLEVOL Posts: 194
    Yeah I seen that its great news previously steamvr updates would generally break support.
  • It looks like I can't identify the controllers anymore, and the omni movement is no longer being picked up. I updated the VR input emulator to version 1.2, and clicking identify still doesn't rumble the controllers, did the regular steamVR updates break the mod chain at all, or is this just me?
  • the input version of steam vr fixed it.
  • ArenaVRArenaVR Posts: 3
    @MrHmYesQuite what do you mean? how fix it? I have the same problem!

    Thanks
  • MrHmYesQuiteMrHmYesQuite Posts: 25
    edited January 15
    @ArenaVR
    ArenaVR said:

    @MrHmYesQuite what do you mean? how fix it? I have the same problem!

    Thanks

    If you go to tools instead of games in steam you can click on steam vr and open up properties, it lists steamvr, steamvr beta, ces beta, and the input beta. Select the input beta let it install and everything should go back to working, skarrah is also working on a solution that might make this whole process a little easier, but apparently this input version of steamvr is only up for two weeks, so here's to hoping it stays available or is integrated into normal steamvr
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