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@Admin Can we get a seamless Oculus Rift support. It seems really inefficient to have different downloads for each VR platform. Can't we get single binaries for both? In that same base, isn't there an Omni Arena binary for the Rift? Please give us …
@Joe Will they get it together? I feel that there is not a single developer working on their non Omniverse user content. My experience with TRAVR and Omni Arena withmy Rift hasn't been that great. Maybe it's that they're not being transparent about…
@admin What happened with the planned support for games on non commercial setups. What has Virtuix accomplished in lobbying for Omni SDK support on retail games. Arizona Sunshine and Xing were among the mentioned games. Do you expect your backers an…
Come one. I shouldn't be that difficult to integrate native support. I can't even have a good run on either app because the Touch controls don't fire correctly in Travr. And in Omni Arena, I start the offline demo level under the floor.
Which version is going to support the Omni. The Steam OpenVR version, or Oculu's Home version, or both?
@admin Please look into adding native support to Xing: The land beyond and Obduction. I'm more interested in Xing, as it seems like a great exploration/puzzle game.
Is there a list of games not made by Virtuix which are integrating the Omni SDK? And would it be possible to integrate the Omni SDK as a supported controller for the Unreal and Unity engines, so developers don't have to invest much into giving supp…
Hi Grey, I hope Virtuix does indeed let you publish your review as is. I'm really looking forward to read it. I wonder if Virtuix will see the things/issues you mention as constructive criticism and allow you to include them in the review, then …