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HEY!!! SORRY ..I was not laughing at overweight people! I was laughing at the pathetic 3d model that doesn't take any of the internal electronics into consideration (the stuff that tells what direction you are pointed).Internal electonics? How about the basic ability to attach it to anything? Even if the ring is larger, it has no way to connect to the support posts, and the support posts aren't even angled properly to accept that attachment if it was present. I get that it's supposed to be a joke, but there's not enough of a reason to take it seriously for me to find it funny that it's not being serious.
@CheezWiz - Rather than suspect a grassroots propaganda campaign against Oculus, it's far easier to just chalk up the different reports to different hardware limitations. I'm not sure what specs your motherboard has, but I'm sure there are people who barely meet (if they do at all) the suggested or even minimum hardware requirements for VR, and as a result may not be equipped to handle multiple cameras.1
yeah, the only difference in our shoes seems to be that those three white sliders of yours are black on my shoes. the foam I was talking about is the same as that half disc of form that you can see on the toe of your shoe. For me, that provides plenty of grip to allow proper turning. It's possible you aren't leaning enough, which helps when you pivot at the waist. It took me a couple different tries before I was able to walk properly, because I also wasn't really sure what height to set my support ring to.1
That's weird. My omni shoes have a single black slider under the heel, and then 2 slider strips that fit under the ball of the foot going across, then a sort of soft foam under the toe. Are those sliders the bumps you're talking about? Mine are black instead of white, and I've noticed some minor wear from use, but I've done entire 180 turns before.1