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I'm sorry to hear this @solarVR. In case people weren't aware, since commercial arcades will likely form an important part of VR's future, Virtuix conducted a commercial study (similar to the Pathfin… (View Post)
As Jan has mentioned elsewhere, we had some difficulty getting this feature to work reliably across games. While it is a good idea in theory, in practice we found it better to toggle or activate spri… (View Post)
(Quote) @MarkH The way I see it, the forum is here to serve all members of the community, not promote the company's image. Dissent and open dissatisfaction with the company is fine, as long as forum … (View Post)
Hi @steffen1980, it's understandable that you feel angry, having been badly let down. We looked at many options to get the Omni distributed and serviced worldwide but came to the unfortunate conclusi… (View Post)
It is unfortunate @giroudf that it was not known at the time of the Kickstarter that there would be so much difficulty in shipping and supporting the product internationally. So much has happened sin… (View Post)